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Design and implementation of a mobile device for outdoor augmented reality in the archeoguide project

conferencePaper

DOI:10.1145/584993.585018
Authors: Gleue Tim / Dähne Patrick

Extracted Abstract:

This paper presents the design and implementation issues associated with the development of a mobile device for the ARCHEOGUIDE project. We describe general and application specific design goals as well as the technical requirements the implementation is based upon. Since speed is crucial for an interactive application we provide a survey of mobile and wearable computing equipment especially considering performance aspects. A detailed overview of available hardware components follows. We describe the decisions made during prototype development and present the final result – a mobile unit for outdoor Augmented Reality tours in cultural-heritage sites. Finally we discuss the experiences we made using the system during a first trials phase at ancient Olympia in Greece. 1

Level 1: Include/Exclude

  • Papers must discuss situated information visualization* (by Willet et al.) in the application domain of CH.
    *A situated data representation is a data representation whose physical presentation is located close to the data’s physical referent(s).
    *A situated visualization is a situated data representation for which the presentation is purely visual – and is typically displayed on a screen.
  • Representation must include abstract data (e.g., metadata).
  • Papers focused solely on digital reconstruction without information visualization aspects are excluded.
  • Posters and workshop papers are excluded to focus on mature research contributions.
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