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The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum

conferencePaper

DOI:10.1145/584993.585008
Authors: Hall Tony / Ciolfi Luigina / Bannon Liam / Fraser Mike / Benford Steve / Bowers John / Greenhalgh Chris / Hellström Sten-Olof / Izadi Shahram / Schnädelbach Holger / Flintham Martin

Extracted Abstract:

SHAPE, “Situating Hybrid Assemblies in Public Environments”, is an EU Future and Emerging Technologies project of the Disappearing Computer initiative, concerned with designing and developing novel technology to enhance interpersonal interaction in public locales: exploratoria, galleries, and museums, for example. This paper outlines a use of hybrid reality technology to enhance users’ social experience and learning about antique artefacts and their related history. We describe early SHAPE technical work where we explore whether there are benefits: educational and social, to visitors of extending virtual archaeology or augmented reality archaeology into the public setting of the museum. Keywords Augmented, hybrid reality archaeology; disappearing computer; mobile computing; museum experience and use of virtual reality; historical re-enactment and storytelling.

Level 1: Include/Exclude

  • Papers must discuss situated information visualization* (by Willet et al.) in the application domain of CH.
    *A situated data representation is a data representation whose physical presentation is located close to the data’s physical referent(s).
    *A situated visualization is a situated data representation for which the presentation is purely visual – and is typically displayed on a screen.
  • Representation must include abstract data (e.g., metadata).
  • Papers focused solely on digital reconstruction without information visualization aspects are excluded.
  • Posters and workshop papers are excluded to focus on mature research contributions.
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